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Archivists Legacy Prototype

A narrative escape room where you must preserve a mafia empire's history before it's purged.

View GDD on GitHub
Dialogue system interaction

Implementation of dialogue to reveal narrative

Opening an archival box

Solving a puzzle using a key

Collecting flowers in the environment

3D person quests

About the Project

Archivist's Legacy is a Gothic puzzle prototype built in Unity 6. Players step into the role of Victor Rossi, trapped in a "locked room" scenario by antagonist Silas Thorne. The mission: solve environmental puzzles and disarm a Data Purge Device before the Syndicate's history is erased forever.

Core Features:
Three-Stage Journey: Transitions from narrative triggers in the Church and dialogue in the Hallway to the complex puzzle loop of Volkov's Office.
Environmental Storytelling: Narrative depth delivered via audio logs, hidden documents, and visual clues.
Mechanics: Point-and-click interaction for object examination, code input, and inventory management.